Trapped in the outhouse of famous, if somewhat deranged Aussie celebrity Huge Axeman, can you free yourself before the Axeman returns. In an Escape Room like no other, you'll need to think and act quickly as a team to solve puzzles and challenges as the clock ticks down. Even if you can escape the Dunny, you'll still need to survive the Australian wild, and contend with an array of deadly Australian fauna.
Amidst the dry arid deserts of Egypt a lone building stands. It was once the study of renowned archaeologist Atlanta Smith, who has been missing and presumed dead for several months, in his quest for the treasure of Khufu. Your search for answers has taken a turn for the worst, and you're going to need to draw on all your investigative nous and powers of deduction to solve this mystery, evade an ancient curse and escape this room alive...
On your way up to the Yum Cha restaurant on level 8 of an inner city skyrise, a power surge has resulted in your elevator stopping at level 7 1/2. Home to Sydney's most elite hired killers - Assassins Anonymous. You've got to scour the room and look for clues to an alternative exit, then get the heck out before you're discovered and added to their "to do" list.
You’ve been invited to an exclusive private dinner party at the residence of the eccentric actor Huge Axeman. All is not as it seems at the dinner, however, and soon you and the other guests find yourself trapped in a game created by a madman.
You find on your doorstep a mysterious package. Upon picking it up you notice a ticking sound within and a note taped to the outside. It appears as though an organisation called Assassins Anonymous is out to silence you.